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Procedural building - Houdini - Redshift

An exploration of procedural asset generation. The building is fully generated procedurally, including the textures that define its appearance.

Procedural approach

The asset is entirely procedural, based on a set of rules with a randomizable seed, generating a different building each time in the placement of its internal elements, while maintaining the same style and overall configuration.

Randomization

The power of rule-based asset generation. This approach allows for endless iterations, making it ideal for creating diverse yet cohesive environments in 3D projects. Each version remains unique, yet unmistakably part of the same design family.